Portfolio

ArtQuest: app

to find exhibitions

Fixed user problem: 

- users struggle to find art exhibitions about local art, with information whether it is appropriate for children,
- little time, budget and energy to look for art exhibitions.

ArtQuest: 

responsive website

Fixed user problem:
- available online art gallery websites are visually challenging to read and navigate towards deals, 
- they lack personalised newsletter.

Digital farmer: app for

job offers optimization

Identified actual user problem:

 - as much as 5–10% of fruit production may not be harvested due to a lack of workers (Dziennik Gazeta Prawna, 2023),

- growing demand for seasonal workers, increasing by ~1% annually, from about 450–500 thousand in 2023 to ~465–515 thousand in 2026,

- rising employment costs, e.g. the minimum wage. 

ArtQuest: mobile app
find art exhibition and buy ticket

Focus on end-to-end design process

User research, paper wireframing, low-fi design

I've analysed profiles of users available in Google UX certification, created persona, user journey, analyzed competition, identified key problems, drafted paper  and low-fidelity digital wirefranes.

Usability study for low-fi design

Next, as a result of usability study with 5 users, I've implemented 2 insights:
1) search option is confusing and might be not needed for setting up notifications
2) users need more intuitive and simplified process to buy a ticket 

Usability study for hi-fi design

Repeated usability study for hi-fi design led to implementation of insight:
enlarge buttons, switch text to icons to improve navigation on app (example above)

Final mockups

A little bit of final hi-fidelity wireframes which are result of 2 rounds of usability study and user research.

ArtQuest: responsive website
find art exhibition and buy ticket


Focus on responsive design

sitemap

matrix-hierarchical layout to easily find deals and newsletter option

low-fi responsive screens

used paper wirefroming to idetify key elements, then turned into digital lo-fi

website mockups

feedback from usability study turned into hi-fi digital website wireframes

hi-fi responsive screens

example of responsive website design turned into tablet and app

Digital Farmer: mobile app
estimate optimal number of seasonal workers 
and create job offer

Focus on identifying actual social good problem with significant pool of potential users and desiging digital solution (each step with AI). 

User research with AI prompts identified:

1. siginificant pool of potential users who are farmers that are going to receive access to internet due to gov programme from 2026.
2. pain points that farmers are stuggling with and the app will solve - increasing cost of running a farm, increasing demand for seasonal workers
3. persona which reflect the users: tech-savvy youger farmers and non-technical

Second persona: non-technical pool of users


Simplicity of low-fi design

After having analyzed competitive apps, I've focused the low-fi designe around simplicity and clear user flow: click start, insert size of your field, budget, etc. 
and the app will calculate how many seasonal workers you need and AI plug in will create an advert.

From low-fi to high-fi with additional screens

Screens with lists of things to offer and to require ensure that the experience is end-to-end. But this has extended the user path. To make it rewarding and engaging, I've made navigation more 'fun' and clear by:
1. setting expections about 3 steps to finish
2. a bar that informs which step is it
3. a screen that celebrates each milestone

Example of final mockups:

1. home, 2. next steps, 3. summary of number of workers required, the cost, and option to manage the budget that left or is missing, 4. celebrating finishing step 1, 5. list of things to offer to choose from, 6. ready job offer, 7. ready job offer sent to address email